RoomWithAView Alpha 0.2 update
A couple of bug fixes today.
I added a sorting algorithm for the procedural floor and ceiling generation. The points of any placed walls needed to be in clockwise order for the floors to generate correctly. Previously that meant walls had to be placed in clockwise order by the player. Now walls can be placed in any order, counter clockwise, deleted and re added, etc. and the algorithm will sort things into a clockwise setup on it's own.
This makes placing walls more intuitive.
I also fixed the duplicated wall saving bug I had previously talked about. Walls and Railings now save correctly, without being duplicated.
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There have been a bunch of smaller quality of life fixes over the past week I haven't talked about as well. I'm coming up on the last of the bug fixes for this.. sprint? vague chunk of development? Two of the items (the full screen and desktop indicators) will be easy fixes I haven't gotten around to yet. The other two are a bit trickier.
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RoomWithAView
A VR room builder
Status | In development |
Author | Ark1ve |
Genre | Simulation |
Tags | Virtual Reality (VR) |
More posts
- RoomWithAViewAlpha 0.7 - Startup bug finally fixed!Oct 26, 2019
- RoomWithAView Alpha 0.6 - Tracking Real World ObjectsOct 14, 2019
- RoomWithAView Alpha 0.5 updateSep 22, 2019
- Update preview: Multiple monitor support, video game controller emulation, and e...Sep 16, 2019
- RoomWithAView Alpha 0.3 - New Environments, Updated Menus, and Bug FixesSep 08, 2019
- Smaller download, more functionalityAug 28, 2019
- The completely unprepared demo release!Aug 27, 2019
- And we're back!Aug 25, 2019
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